refactor: move to landing/components

This commit is contained in:
Li Xin
2025-05-02 21:23:55 +08:00
parent 2c58d3c758
commit 40c947f15e
2 changed files with 1 additions and 1 deletions

View File

@@ -1,47 +0,0 @@
// Copyright (c) 2025 Bytedance Ltd. and/or its affiliates
// SPDX-License-Identifier: MIT
export function Ray() {
return (
<svg
className="animate-spotlight pointer-events-none fixed -top-80 left-0 z-[99] h-[169%] w-[138%] opacity-0 md:-top-20 md:left-60 lg:w-[84%]"
viewBox="0 0 3787 2842"
fill="none"
>
<g filter="url(#filter)">
<ellipse
cx="1924.71"
cy="273.501"
rx="1924.71"
ry="273.501"
transform="matrix(-0.822377 -0.568943 -0.568943 0.822377 3631.88 2291.09)"
fill="white"
fillOpacity="0.21"
></ellipse>
</g>
<defs>
<filter
id="filter"
x="0.860352"
y="0.838989"
width="3785.16"
height="2840.26"
filterUnits="userSpaceOnUse"
colorInterpolationFilters="sRGB"
>
<feFlood floodOpacity="0" result="BackgroundImageFix"></feFlood>
<feBlend
mode="normal"
in="SourceGraphic"
in2="BackgroundImageFix"
result="shape"
></feBlend>
<feGaussianBlur
stdDeviation="151"
result="effect1_foregroundBlur_1065_8"
></feGaussianBlur>
</filter>
</defs>
</svg>
);
}